I've even had games that I purchased (Galaxy on Fire 2) that didn't have IAP go 'free to play' and add IAP after the fact, making my fully purchased version now loaded up with advertisements.
I simply don't purchase or play games on mobile platforms anymore, and neither do my children.
I mostly play on PC but it's not totally unproblematic either. There are so many games but not too many good ones.
But the vast majority of the games industry produces mobile pay to win games because it is more lucrative. I would welcome a change.
However, I don't mind paying for consumables and upgrades. I work 40 hours a week. I don't have time to farm the in-game goodies. Let me pay to keep up with my unemployed friends ... otherwise I will simply go the illegal way and buy gold from a chinese farmer.
I don't mind paying a modest amount for some more traditional content, as long as there's enough production value in there. Art, music, storyline, game design, etc. Especially if I have enjoyed the game so far.
I agree that the game should be playable out of the box. Or have otherwise fair pricing (like Hitman for example).
But I was mildly upset about the DLC in Civilization 6, for example. $5 for one new civilization and one scenario is a bit much.
So I'm a bit split on DLC. But I don't play pay to win games, I absolutely despise that.
Source: I've been involved with people in the gold selling business.