My pre-release stuff is full of bugs...which is why it's pre-release. Seems like it's a bit early to judge the quality of their product.
My pre-release stuff is full of bugs...which is why it's pre-release. Seems like it's a bit early to judge the quality of their product.
The problem is: They pawn it off as v 1.0 or better :/
Fun aside, but we do extensive stress tests for our games before going to the E3, or even for just journalist visits. If we know that the game crash, a special person is playing it (usually some QA guy) so that it doesn't.
That's failure to DEMONSTRATE!
On the other hand, Linux users may get lucky and indirectly benefit from a renewed push to improve that code base!
Firefox frequently refuses to run Flash, but I've pretty much given up on that, and when I want Flash, I copy the url into Chromium. It's actually a nice separation, since I've got one locked-down noscripted browser I go where I want on,and one that I use when I'm looking for rich media.
Seems like an excellent idea to keep it in the lab and out of the public eye, then.
And people do want to see flash running on a device, and now we have it. This is a huge step. I mean, sure, there are still a large number of questions, like battery, speed, but this is great.