Android Tablet Crashes during Flash Demo
youtube.com
youtube.com
A few notes. I didn't see any software crashes. The tablet, on the other hand, did have quite a few hardware problems. But that's because it was literally made just this demo. The tablet is encased in a clear plastic case that looked like it was hacked together in some lab. One of the Adobe employees told me it had "a motherboard and NVIDIA card". Some of the hardware connections were loose apparently because when I would set it down on the table a bit too sharply, some of the buttons would fire sometimes sending me back to the home screen. The touch screen didn't seem the best quality as someone else noticed. It wasn't very responsive. Not sure if that was a hard drive or software problem.
On the Droid, I watched a movie preview on Yahoo Movies and it played flawlessly.
So as for me, from what I saw today, I'm cautiously optimistic about flash on phones/tablets. I'd still prefer HTML5 of course but flash on phones will work as Flash is slowly replaced over the next 5-6 years.
"zedomax @InfiniteStyleBlog Actually I pressed the home button, it didn't crash, Android OS gives u an error message if it does crash so just to clarify. I think I was trying to hit the Back button and hit the Home button."
If you watch this video (http://www.youtube.com/watch?v=RgFHGALMqK4) you can see the controls are located on the top of the device (appears the home button is on the left from his interaction with the tablet around 25 seconds in.)
However, if you watch the linked video, it's pretty clear the guy is holding on to the sides of the device. It's even more apparent when the browser crashes and you see his reflection (against the black background), that his hands/fingers are no where near the top of the device.
It's alpha software and crashes happen. No need to make excuses for Android OS or Flash. For alpha software, it runs remarkably well.
These other possibilities that should have been apparent from the beginning have me surprised by the reaction.
My pre-release stuff is full of bugs...which is why it's pre-release. Seems like it's a bit early to judge the quality of their product.
The problem is: They pawn it off as v 1.0 or better :/
Fun aside, but we do extensive stress tests for our games before going to the E3, or even for just journalist visits. If we know that the game crash, a special person is playing it (usually some QA guy) so that it doesn't.
That's failure to DEMONSTRATE!
On the other hand, Linux users may get lucky and indirectly benefit from a renewed push to improve that code base!
Firefox frequently refuses to run Flash, but I've pretty much given up on that, and when I want Flash, I copy the url into Chromium. It's actually a nice separation, since I've got one locked-down noscripted browser I go where I want on,and one that I use when I'm looking for rich media.
Seems like an excellent idea to keep it in the lab and out of the public eye, then.
And people do want to see flash running on a device, and now we have it. This is a huge step. I mean, sure, there are still a large number of questions, like battery, speed, but this is great.
Just because it works well fro you doesn't mean it does for everyone else.
Edit: I've been corrected here - for some Flash videos, they use the HTML5 style UI, and for some Flash videos they use the old style one. Presumably the demo really was Flash, although I'm not sure why you'd want Flash over HTML5 on a browser that supports it like the Android one.
more pics & video on Engadget: http://www.engadget.com/2010/05/05/an-eyeful-of-adobes-andro...
If you read the article that sourced this video the author claimed "It runs Adobe’s Flash and Air apps flawlessly." I actually laughed out loud reading that after seeing the video.
http://zedomax.com/blog/2010/05/04/android-multi-touch-table...