Rift and Hololens.
I get that there is an immediate "Wow" factor, but then I wander off and look at the real world, and think "Holy crap!".
They are good, I get that... Not great but something. I don't understand the purpose though.
The best virtual reality experiences I've ever had have been between the pages of a book, or induced by psychotropic substances.
If they can fix the latency, resolution and FOV issues, reduce the size of the headsets and make them cost $150, I can see that a certain sector of people might sit at home on the couch and do whatever they do. But moving around with those things on seems like an accident waiting to happen, even more so if they get the display technology right.
For AR, I can see it as a technology used in business a lot more than for the consumer.
That said, as one of the comments in the article mentioned... would be great to ditch my monitors and have an ultra wide panoramic coding experience. But again, that is more of a business application.
I really struggle with the fatigue aspects.
And yes you are right, the phone stuff is abysmal.