The animation system uses tweening and will respond to queued actions, so you can give sequential commands faster than it renders and get more interesting animations. It's still a RL and you can take as long as you want per command.
http://www.roguelikeradio.com/2016/11/episode-130-jupiter-he... is a really neat interview that explores the genesis and production of the project and goes into the visuals and philosophy. It was also written before the TM concern.