Tesla hires HoloLens designer from Microsoft augmented reality program
electrek.co
electrek.co
That's reassuring. One of the things about the model 3 that bothered me was that there was only one display between the driver and passenger. It seemed very weird to have to look way off to the side to read the instruments. If they can add a heads-up display, that's a great improvement. If they can make the focal distance appear to be past the windshield, that's even better. (I've heard that it takes our eyes longer to refocus from far to near and back than it takes to physically move our eyes down and up when we glance at the dashboard.)
I expect another eventual step in the evolution of the automobile to come with the introduction of head-mounted displays so that the driver can "see through" the car without obstruction. Windows could be made smaller or go away entirely to make the car stronger and more survivable in an impact, and perhaps cheaper as well.
I'm not convinced we'll get there before drivers disappear.
I'd rather have the driver "see through" the environment than the car, resembling something I long wished cars would have something to the effect of this HUD[0] from GR:AW, where the road boundaries would be delimited and highlighted, the car projected trajectory and braking/safety distance markers, as well as other vehicles and pedestrians being pinpointed, or even outlined through fog/night/objects. Obviously, nav waypoints and path-to-take trail too, and why not an indicator not too dissimilar to Forza's braking lines helper[0] that goes red when you're going too fast.
[0]: http://www.gamesxtreme.com/content/media/screenshots/13/01/1...
[1]: https://shinynewcartridge.files.wordpress.com/2015/09/forza_...
That's been a problem with low-end Toyotas for years, starting with Scion back in 2004. Apparently Toyota wanted to save costs by having the same dash configuration for both left-hand drive and right-hand drive models, so they put the display in the middle.
> so that the driver can "see through" the car without obstruction
It would certainly mitigate the effects of very stringent rollover and SUV-centric standards, such as high belt lines and massive pillars.
o What if Tesla is interested in improving sensory accuracy for its self-driving vehicle program?
o What if Tesla is interested in Hololens' pixel greying on transparent surfaces?
This seems like the most viable use of this kind of tech in a car. In an extreme case I could see something like head/eye tracking on the windshield, though that isn't in any way guaranteed or even necessarily practically useful.
Improving external sensor accuracy, or even pixel shading on transparent surfaces, however, is probably a FAR bigger overlap between Hololens and Telsa, than anything for augmented reality. Hololens has immense requirements for sensory precision and pixel blacking, and I could see why Tesla would look to an industry expert to carry over any useful architectural guidance for that.
1. Factory. Highly customised cars will require a very flexible workforce. Much easier to do by equipping each worker with a hololens
2. Inside the car - turn all the flat surfaces into displays. No headmounting glasses needed. In a driverless car those big windows are ideal for projecting things onto.
We also demoed a "see in your driveway" low poly Tesla long ago [2] which is better used for consumers to evaluate before purchase.
Tesla needs to get their production line for the Model 3 going. They need to develop self-driving that works in the real world. The Gigafactory battery factory, which right now just has the battery assembly line moved from Fremont, needs to be finished.
Space-X needs to get their launch rate up so they can stop losing business to other launch providers. They need to finish the man-rated Falcon 9 and Dragon capsule. They also need to get the Falcon Heavy, which has slipped from 2014 to 2017, to first launch. There's also the Texas launch facility, which has slipped.
Musk has a lot of expansion underway, and most of it is behind schedule. Not a good time to go off in search of the next cool thing.
Now i do get the sense that his businesses are spread a little too thin, but most of his businesses are pack leaders in what they are doing. He definitely sets overly optimistic goals but that happens when you are developing new technologies that no-one has done before.
What's going to happen with HoloLens? The team doesn't appear to be very large, and it's been stuck in research-land for a while now.
Contrary to some others here I also don't think this means that Tesla is going AR. Or at least, I doubt Kim would help much there.
Kim seems by all evidence to be a good designer, but I'm not sure I'd call him "senior staff". He's been at Microsoft for 3ish years, which is also how long he's been not-a-student. "Senior staff" implies an importance that a "senior" title does not. I am a senior engineer at Microsoft and I assure you if I left it would mean nothing about the future of the company or the product I work on.
Kim also doesn't seem to have been working on HoloLens very long.
I'm not sure whether this is a sign of Microsoft abandoning HoloLens, or whether they are building an ecosystem of developers and integrators around HoloLens.
E-vehicles were a thing but mostly a bothersome side project for most car makers. Space was cost+ and noone really cared to upset that cozy environment etc.
If not, I think Microsoft can afford to loose him.
If you want to see his design process applied to a car, there's this: http://www.minimallyminimal.com/2012/7/22/toyota-doko.html
Both were personal projects done in his spare time as far as I know.