Being able to keep the user in the app while showing them high-quality ads is a huge advantage. And most likely the source of the recent, supposed kerfuffles between Apple and Google executives.
Being able to keep the user in the app while showing them high-quality ads is a huge advantage. And most likely the source of the recent, supposed kerfuffles between Apple and Google executives.
They're now competing in Google's main cash cow market.
The future of small, handheld computing devices is coming.
Desktop computers will remain popular for work in information based economies like ours, but there are billions of people out there who will access the Internet soley from mobile devices.
(I'm currently sitting in front of my computer but am writing this on a mobile device.)
It's not whether or not you are tethered to a desk, but what OS you run and what your relationship to your computer is. I have been using notebooks for the past 5 years and I would not call me mobile in any but the most literal sense.
Mobile advertising is growing, but that doesn't make it a big part.
"There's got to be a developer kit for making these HTML5 iAds, right?" (http://twitter.com/gruber/statuses/11835821330)
Even before this I started thinking that an online app that made HTML5 banner creation cheap & easy would be huge. Now, jeez, seems like a no-brainer.
We brainstormed this idea a couple months ago but put it on the backburner because of still poor HTML5 support across browsers, etc.
Fall is a ridiculous deadline... but, admittedly, also an inspiring one ;)
It all depends on how Apple structures the ad submission process. From Steve's pause before responding to the "will ads need to be approved?" question, I am going to guess they haven't entirely fleshed it all out, yet.
(edit, the ads are basically mini-apps, apparently in HTML5)
Admob, the iPhone advertising platform that Google bought had the same split as iAd, 60/40 for CPC and 50/50 for CPM on banners. There are others that pay higher, more here: http://mobiforge.com/running/story/mobile-advertising-how-mo...
>Q: Will there be an ad approval process? A: (Jobs... super long pause) Um... well there's going to be some process... but these people are paying to run ads. So, I'm not sure it'll be anything other than a light touch.
So that implies that they won't be too selective about the advertisers, though they might just charge enough to ensure that most advertisers are high quality.
Now if they can figure out how to target this stuff AND deliver high quality... damn.
Perhaps Apple is aiming to be a boutique ad net like the Deck or Federated.
Also - The FTC seems poised to block the Google/AdMob deal (http://news.google.com/news/search?aq=0&pz=1&um=1...). Conjecture on conjecture, but if this happens, it would indicate a much more aggressive regulatory environment (makes sense given changing administration), so Apple might face issues of its own. As they said during their presentation, they control ~60% of the mobile browser market....
10:11AM "iPhone has a 64% mobile browser use share... everything else added together is half the iPhone."