... because we (the chip designer) are okay with larger footprint per core.
> specialized instructions are pretty much free
... only after we have fixed the footprint per core. But if we're willing to vary that parameter, then the specialized instructions are not free.
Not to mention, the main article of this thread is a strong evidence that those specialized instructions are almost never used!
As for your point about 1024 cores, the whole point I'm trying to make is that whatever software does today with 4 cores in a 4-core processor, could be done by 4-cores in a 1024-core processor, because those 4-cores don't implement the instructions that are not needed. And that means you have 1020 cores free sitting in your microprocessor. You could only make your computations faster or at the same speed (in the worst case) in their presence, not slower.
> simple CPUs are just slow
I would like to see any source of this claim. The only reason I can think of is that complex CPUs implement some instructions that help speed up. But as we can see in the original article of this thread, software is not making use of those instructions. So I don't see how a simple CPU (that picks the best 5-7 instructions that give turing completeness, as well as best performance) is any slower.
Note, by a simple CPU, I'm not advocating eliminating pipelines and caches, etc. All I'm saying is that once you optimize a CPU design and eliminate redundancy as well as the requirement of backward compatibility, you can get a much better performing CPU that what we have currently.