Gotcha! I've also heard of people using WebRTC to reduce latency by setting up a direct-to-user link between the ingest server and the end-user? Any idea how this helps?
In addition there is a major encoding downside to this. If your encoder can grab a whole 2-10s chunk of video it can produce a better quality stream. This is actually _super_ important for producing good video quality (especially on things like sports streams).