Not to mention the interop with the amazing Windows.UI.Composition API's, which let you do expression animations, Direct2D effects, lighting, parallax, backdrop brushes (e.g., blur the content behind an element), etc.
WPF's version of XAML feels quite dated now.
Also, doing layout on the UI thread is a severe perf limitation that currently affects all versions of XAML. Consider having the UI framework just specify constraints and letting the compositor/render thread compute the absolute positions ;)