We make social games.
a social data request and fulfillment system
adding social data
leveraging social media
identify active social networkers
Infoharmoni visualizes the real-time social web
social sports (and soon pop culture) betting applications
We make social games.
a social data request and fulfillment system
adding social data
leveraging social media
identify active social networkers
Infoharmoni visualizes the real-time social web
social sports (and soon pop culture) betting applications
"How will this software get my users laid" should be on the minds of anyone writing social software (and these days, almost all software is social software).
They're not using "social" as a buzzword indicating a passing fad. They're using it because, as JWZ points out, that's part of what software is today.
get on the train or get off it. social, realtime, location etc. are the new technologies of this generation.
We make social games. We launch faster, iterate faster, and use metrics better.
"Use metrics better"? I guess that one wasn't crafted with consumers in mind.
That is exactly right. These descriptions were written for investors.
In so many words. I trust their second sentence is relevant and makes more sense to investors, but I imagined it being their slogan. "Gamador: We launch faster, iterate faster, and use metrics better" just sounds humorous (hence the giggling). To me, as a Joe-average user, it sounds more like That Guy from Futurama than "we make a lot of really addicting games".