Old-School PC Copy Protection Schemes (2006)
vintagecomputing.com
vintagecomputing.com
>If you copy your original Dungeon Master floppy disk using your favorite disk copier, the copy will not have the fuzzy bits but normal bits instead. The game can easily detect their presence by reading these bits several times: if it gets random results, then it assumes the disk is original. If it gets consistent results, it assumes the disk is a copy.
Today, magnetic disks have magnetic domains pretty much the same size as the head, and the servos are much more accurate. One pass erasing is sufficient. 27-pass is just a waste of time.
Now for SSDs, you're just screwed.
In theory, SSD erasing is solved by TCG OPAL functionality. All data written to the disk medium is encrypted, whether or not it is taken advantage of by the user. The key it uses cannot be retrieved or set by the user. Tell the disk to change the key it uses and the entire device is unintelligible noise.
Some articles: http://www.techrepublic.com/article/erasing-ssds-security-is...
http://arstechnica.com/security/2011/03/ask-ars-how-can-i-sa...
In practice, it's a bit more complicated, though - typically the BIOS (or is the operating system?) locks out Secure Erase and you have to hot-remove the drive and reconnect it before the drive will accept it.
It does that -- by clobbering the hw encryption key.
edit: Found some old digitized library of issues online. Not sure which issue it was: http://computist.textfiles.com/
(IIRC, the movement of the floppy head was controlled by software stepping of a stepper motor. The motor had four steps to move from one track to another.)
Authentic: enter the 5th word on page 7 of the instructions (easily foiled by a copy machine)
Of Age: who won the 1978 World Series? What is a 6th grader to do there? Phone an uncle? Go to a library or book store? I breakable... Pre internet anyway :)
Luckily they were all multiple-choice so over time fourteen year old me learned the answers.
Here's the wikipedia page : https://en.wikipedia.org/wiki/Lenslok
Seems to me that modern displays know how big and high res they are so could calibrate the challenge to the lens lock size, so perhaps this brand of weirdness will ride again!
I settled on figuring out the most freqently used page and copying it out by hand, my mum reading out the numbers as I wrote them down. Good times.
>The first game, The City, also featured a novel[citation needed] anti-copying technique. The program disks could be copied though the standard methods and the copy would appear to work. However, not long after the player began the game, their character would become weaker and weaker and then die from an apparent disease.
https://en.wikipedia.org/wiki/Alternate_Reality_(series)#Tec...
Then, at some point in time came along those (parallel port pass-through) dongles - I think they used to be called HASP (HArdware for Software Protection).
My former boss (in IT since 1983, from whom I got initiated to hacking) wrote a disk copy program that would copy the source disk sector to sector, ignoring any error along the way, that dealt with the hole in short order. (He used it to make backup copies for legit users, and not for piracy.)
https://sentinel.gemalto.com/software-monetization/sentinel-...
Suffice to say: for being Digital Restrictions Managements tools they worked amazingly well, we had far more issues with activating Windows downgrade licenses and least but not last individual RHEL licenses :-/
I tried again and again and the guard would still fall over dead every time. Wasn't sure if I was going crazy, or if I had just been trolled by a game developer somehow.
Without the prism it just looked like random dots.
I might be imagining this.