And specifically about city sim: https://improbable.io/2016/03/17/disrupting-cities-through-t...
Disclaimer: I work at Improbable
Disclaimer: I work at Improbable
Can't find if you're using GPGPU for (maybe some simple, but not complex?) workers or not?
Here's an example of a custom worker: https://improbable.io/2016/04/21/create-custom-flocking-work...