What is the advantage of using Rust for an iOS app over Swift, especially now that Swift is open source? I doubt the overheard of reference counting is going to be an issue for most iOS apps (although I'd be super interested to hear where it might).
For the Rust over Swift aspect:
What appeals to me about Rust (besides the safety first attitude) is that it is truly platform agnostic. With Swift I'd fear that I end up with primarily an iOS app that somehow runs on other platforms. Given the recent activities for bringing Swift to Non-Apple platforms my fear might be ill-founded?
I think that's what was referred to.