I got the job I'm in because of the work I did, but mostly because the people I work for now are even less technical than my academic adviser was, and were impressed by the people he knew and how long his list of publications was.
Apply this 10x for the patents my name is on.
For clarification, I quit two years into a PhD program and have been working in the industry for the last four years.
A perfect example is that game dev crunch article that was going around a few days ago: if you're complaining about 80 hour work weeks you don't really love what you're doing!
I understand the rest of your point, but the underlying assumption is very wrong.
Honest request: Could you elaborate this idea a bit ? I find it very intriguing; investing so much time of your limited time on earth so that random people will be able to find your name and read your work.
I have restricted the impact I want to leave to my very close circle (especially my kids), and not in tangible things, but in how they behave, think and act.
Having kids fulfills the same, but does not "scale" very well (for lack of a better word), since you can only have so many, parenting is hard and you might screw it up irreversibly. Creating something novel and useful (even if only marginally so) has the potential to touch countless lives, even after yours is over.
It could be art, or software, or an algorithm, or a formula...
Unless you are Geghis Khan. ;)
Great pointer. thanks.
However, couldn't you say this about about a plethora of things?
I got kids/built a commerical building/wrote a book/made a youtube clip/participated in official sport (records lasts forever whohoo!). All of these things will keep existing to some capacity when you die.
Seems pretty trivial for it's own sake.
I personally realized half-way through undergrad that programming would help me achieve that goal - or even contributing to open source vs writing papers and trying to get published.