Seems consistent to me. Just because you have hardware doesn't mean you know how to use it well. Consider everyone accidentally writing an O(n^2) algorithm on their multi-gigahertz/gigabyte/terabyte (CPU/RAM/HDD) machines. At the time, there was no reasonable algorithm which even on the top supercomputer could hope to beat the world champion. Then MCTS came along a few years later, and at that point maybe you could've scraped together enough hardware to beat him; then another few years, and AlphaGo... We are in the same position now for AI: the bottleneck is not the hardware but knowing what to run. (Some technical examples of this: model compression, binary networks, and residual networks, show that what we can run far outstrips what we're able to train.)