It is very atmospheric. From all kinds of blurbs and cinematic linked to scientific breakthroughts, buildings, projects and factions you assemble puzzle in your mind which makes towards an awesome SF plot of dystopian future on hostile planet with distinct characters, ups and downs, secrets and revelations.
And the gameplay is awesome too, spent many months on it. Many things in this game are configurable via text configs. Graphics are available for tinkering too.
UPD: Having said all that, Master of Magic, non-Sid Meyer game, is still more potent than everything he made. A true jewel, perhaps underappreciated. It has turned 20 and I play it every few years and it never gets old. And I know nothing about people who made it.