Thanks, Jared!
Some of the things I've thought about:
- Expanding the expressive range. The new app has a "silk eraser" and I have ideas for at least one new type of brush.
- Continuous undo (as if it's a movie), or at least more undo levels.
- Making a better Alchemy: http://al.chemy.org/
- Unifying the experience of the website (2013; JS/Canvas) and the new app (Swift/Metal)
- The website lets you share replays of your drawings that play back on the site. What's the best way to do something similar with the app?
- A gallery would be great but requires figuring out the previous two points to some extent. There's a lot of potential but it feels like a lot to navigate through.
Long-term I'd love Silk to be a Bret Victor-inspired environment for visually exploring computation: Compute with color and time, explore the system, make your own brushes. You can think of a brush as a function from input history to pixels on the canvas. I think there's a lot of potential here.
Some of the common things people ask for:
- More colors. The new app has more palettes, which is a start.
- More undo levels.
- High-resolution export. This will be coming to the app, potentially inside a bundle of "pro" features.
- Plugins for Photoshop and other professional design tools.
- Prints. I've experimented with prints before but found that the art doesn't come out nearly as well in print. My bar for quality here is this piece made by a talented designer friend (Anand Sharma) many years ago: http://bit.ly/1TDS2sz. Maybe the right answer here is something more ephemeral like greeting cards.