I also don't see that many use cases for the table structure. I have deployed thousands of RPC APIs into production, and I can't recall having the need for it. And even if you need it, using an object with 2 arrays in it would be just fine.
I also looked through the IAP documentation (btw. bad name => ipod accessory protocol) because it's quite related to what I'm working on. I think that the shown basic communication patterns are correct, but from the documentation I can't really get a feeling what I could expect from an IAP library. Would it be some low level messaging system (like MQTT, ZeroMQ, etc.) or would higher level communication patterns (request/response, notifications) also be built in. There are no predifined message formats for RPC listed in the documentation which would outline that. The WAMP specification (http://wamp.ws) e.g. makes it clearer what I could expect from such a protocol. I'm not sure whether we need a new low level messaging protocol or if the work should be more focused on adding higher level semantics on top if it.
E.g. I think some pattern that I really need in my domain is remote object synchronization, which means the status of an object on the server gets automatically pushed towards all interested client and is continously updated during changes (=> e.g. to build something like Firebase). Of course one can built something like that on top of basic messages by defining subscribe and update messages in the API, but I'm wondering if it's worthwhile to add something like that directly in the protocol. On the one hand this is also a special case of the subscription pattern which is also listed here, on the other hand it can not directly be implemented with the subscription possibilites of many message broker systems, because they won't send you the current state of an object after subscription but will only forward you a message after the value changes for the next time.
The connection and sequence definition in IAP looks a little bit redudant to me on the first look. I really think there is a need for message ordering and you must support it. The question for me is then if you don't need message ordering, why not put the message into a seperate channel and let channels/streams always be ordered (like in HTTP/2)? Overhead for channel creation? Or to setup channels during creation either as ordered or unordered and keep that for the lifetime of the channel?