Existing research throws a bunch of professional games at a DCNN and trains it to predict the next move.
It generally does quite well but fails hilariously when you give it a situation which never comes up in pro games. Go involves lots of implicit threats which are rarely carried out. These networks learn to make the threats but, lacking training data, are incapable of following up.
The first step of creating AlphaGo worked the same way (and actually was worse at predicting the next move than current state of the art), but Deep Mind then took that base network and retrained it. Instead of playing the move a pro would play it now plays the move most likely to result in a win.
For pros, this is the same move. But for AlphaGo, in this completely different MCTS environment, they are quite different. Deep Mind then played the engine against older versions of itself and used reinforcement learning to make the network as accurate as possible.
They effectively used the human data to bootstrap a better player. The paper used a lot of other cool techniques and optimizations, but I think this one might be the coolest.
In this case though they play and optimize against themselves
By learning from other teachers, and by applying original thought. Also, due to innately superior intelligence. If your IQ is 140, and that of the teacher is 105, you will eventually outstrip the teacher.
Sheer ignorance.
As an AGAAmateur 4 dan I read 10 moves pretty regularly, that's including variations. And if the sequence includes joseki (known optimal sequences of 15-20+ moves), then pros will read even deeper...
No it doesn't. You seem quite happy to just make stuff up that you know nothing about, like "2-3 moves into the future".
I think a key missing component to crowd success on real expert knowledge (as opposed to trivia) is captured by the concept of prediction markets. (https://en.wikipedia.org/wiki/Prediction_market) The experts who are correct will make more money than the incorrect ones and eventually drive them out of the market for some particular area.
With humans on the other hand, there will always be some discussion. And some human experts may be better at persuading other human experts or the combining entity.
I think it would be an interesting thing to try after they beat the number 1 player. Gather the top 10 (human) Go players and let them play as a team against AlphaGo.