But I fundamentally disaggree that it's less interesting. I'm going to assume you're just jaded by the awesome we're constantly surrounded by instead of just taking the easy, boring interpretation. Even 2D animation is advancing where you wouldn't expect (I found the technical work giving the artists better control on The Paperman surprising [0]). New rendering philosophies, networking algorithms, AI/bots, social integration, all of this leads to a refinement that's well worth the effort.
It took a long, long time to get from oscilloscopes [1] to the Occulus, and hopefully in a couple generations we'll have even cooler stuff. Expect to see demos and then have to wait a while for the hard, brutal engineering work to make it actually usable [2].
For the Occulus, the real win is getting the feedback loop between a just-good-enough-monitor and the accelerometer down to few enough milliseconds the brain can kinda fall for it. Like a cartoon, but for motion feedback. Expect other companies to say "I can do better" and let the races begin. The Occulus is a big deal, and better stuff is just a little bit away.
Don't be jaded! Real cool stuff is in the pipe!
[0] https://www.youtube.com/watch?v=TZJLtujW6FY [1] https://en.wikipedia.org/wiki/Tennis_for_Two [2] http://dougengelbart.org/events/1968-demo-highlights.html