One of the first things that many people who get into code typography try to "fix" is using the "real" mathematical symbols for the various operators that programming languages represent in ASCII. Using × instead of `star` (ugh, no way to escape an asterisk in HN's shitty markup format), ÷ instead of /, etc.
This is based on the assumption that the math notation is superior. Maybe because it's older? Maybe because it's used in mathematical papers and texts? Maybe because they assume readers are more familiar with that, or maybe new programmers? Maybe just because of the general cachet of "correctness" that math carries with it[1].
I'm not sure why, but either way, I disagree with this assumption. I do admit that a new programmer has likely seen more × than `star`, but I think that's a small hurdle. Certainly, at this point in my life, I've seen != a hell of a lot more often than I've seen ≠. != is the canonical symbol for "not equals" in my mind.
Sticking with the ASCII representation does have one real thing going for it: it visually represents the way you type it. If I was a brand new programmer coming to a program using Sean's UI, I might be able to read the ≥· a little more easily (though the dot would confuse me), but I wouldn't know how to produce it.