Anyone going into the business should have known that from the start, instead of stumbling into it. And definitely shouldn't be trying to retroactively justify such gross incompetence. It's not Google's fault that these guys designed a crappy PRNG into a real money application.
There is always the potential for cheating when real money is involved:
1980 Pennsylvania Lottery scandal[1]
people added weight to supposedly random ping pong balls
scratch lottery tickets weren't random[2]
a "trick worked about 90 percent of the time"
American Coin Machine Company[3] video poker machines
were programmed to cheat players out of jackpots
people were cheating online poker as far back as 1999,
due to a flawed PRNG[4][5]
Those are just a few cases that I could recall. I'm sure there have been many many more. True randomness is just the start in what it takes to prevent this.People who want to "disrupt real money gaming" shouldn't be making amateur mistakes like this.
[1] https://en.wikipedia.org/wiki/1980_Pennsylvania_Lottery_scan... [2] http://www.wired.com/2011/01/ff_lottery/ [3] https://www.google.com/search?q=American+Coin+machine+compan... [4] http://www.nytimes.com/1999/09/13/business/compressed-data-e... [5] https://www.cigital.com/papers/download/developer_gambling.p...