Lytro switched away from Flash to a JPEG/JavaScript player in 2013, then to a WebGL player in late 2014. There were some open source player controls floating around last year but I can't recall the name. There were also some open source tools to extract the JPEG stack from the .LFP file as well, which you could use to build a player of your own. I worked at Lytro from 2012-2015 and we'd see occasional updates from those tools.