Would anyone actually buy them? I think maybe they would, as long as they were priced low enough to be impulse-buyable. For the power users who live on Twitter, it could easily be worth the time it would save them over constantly having to edit their posts to get them under the 140 character limit. It could be to Twitter what in-app purchases are to "free-to-play" games like Candy Crush -- a way to skip out of a grind.
This is overpriced by several orders of magnitude and would instantly spark a huge user revolt.
Artificial scarcity as a business model, ugh.
> It could be to Twitter what in-app purchases are to "free-to-play" games like Candy Crush -- a way to skip out of a grind.
Intentionally design your user experience to suck, but it gets better if the user pays.
I don't like your ideas.