I see a lot of potential for what Twitter has in their hand but the fact that that potential has not been utilized already makes me wonder if it will ever be used/if there is some kind of organizational disfunction going on that is preventing them from acting nimbly. Things like twitter polls and moments seem like bandaids to cover a slashed artery. They're designed to restore faith in the company so they don't get destroyed by timid investors but they don't add any real value to the company as I see it.
Periscope is a step in the right direction also and I think that it adds some real value but I am left wondering why they didn't just acquire Meerkat. Still, either one is an early stage risky bet that isn't going to save Twitter within the next year or two which is what I think they will need. It's essentially a one product company.
The problem now is that whatever Twitter does to its system will probably -- yet again -- make it more like Facebook. And while I understand the HN audience's hostility to Facebook, that looks to me like a losing strategy.
Would anyone actually buy them? I think maybe they would, as long as they were priced low enough to be impulse-buyable. For the power users who live on Twitter, it could easily be worth the time it would save them over constantly having to edit their posts to get them under the 140 character limit. It could be to Twitter what in-app purchases are to "free-to-play" games like Candy Crush -- a way to skip out of a grind.
This is overpriced by several orders of magnitude and would instantly spark a huge user revolt.
Artificial scarcity as a business model, ugh.
> It could be to Twitter what in-app purchases are to "free-to-play" games like Candy Crush -- a way to skip out of a grind.
Intentionally design your user experience to suck, but it gets better if the user pays.
I don't like your ideas.