Instead of color filled areas, use nodes and arcs. One and two nodes are trivial. When you add a third node it either connects to one other node and then can be just a second color, or it connects to both and you have an enclosed region (two actually). When you add the fourth node it will have a fourth color if it has three arcs. You now have 6 arcs which is the maximum possible with four nodes. To reiterate, a map the requires three colors has three nodes and three arcs; a map the requires four colors has four nodes and 6 arcs. So a map that would require five colors should have five nodes and ten arcs. But that's not possible.