for me, the big advances in fermi are a unified address space and some kind of cache for the global memory. neither of those change the paradigm, but they may make life significantly simpler when programming the thing.
for me, the big advances in fermi are a unified address space and some kind of cache for the global memory. neither of those change the paradigm, but they may make life significantly simpler when programming the thing.
(and let's hope it goes that far down), that would make things a lot easier as well.
Unified address space I assume you mean across multiple GPUs ? Global memory cache is a double edged sword, that eats in to the transistor budget at a very rapid pace, effectively you already have a cache, you just have to fill it yourself.
GPU programming is definitely a step back in the ease with which you can write programs, but if your problem maps well on to a GPU the speed increases are simply astounding. What would have taken you a cluster with 100 boxes now sits under your desk and consumes 250 watt tops. That's really very impressive.
The way intel seems to edge in to gpu territory and nvidia into cpu territory will make for some interesting stuff happening in the next couple of years.
http://www.nvidia.com/content/PDF/fermi_white_papers/D.Patte...
I'm not sure that's impossible, it just seems very hard.
If nvidia manages to crack that nut then the only thing you'll still need to keep in mind is how big your cache footprint is (as on every other cpu with a cache) in order to maximize throughput.
That would definitely be a good thing.
I've spent in total about 2 months now (spread out over the last year) understanding how this whole GPGPU thing fits in with the rest of computing, it is much like a specialty tool. It is harder to master, more work to get it right once you have mastered it, subject to change on shorter notice than most other solutions (because of the close tie to the hardware) but if you need it, you need it bad and the pay-off is tremendous.