Basically this removes the volatile keyword from your code and replaces it with... nothing.
If a variable is declared volatile, it disables compiler optimizations and signals the compiler that this variable can be modified at any time (e.g. by hardware or other threads). Omitting volatile can lead to nasty concurrency bugs (e.g. if the optimizer optimizes spin locks away). In the worst case, such bugs are extremely hard to reproduce (and thus debug) but lead to deadlocks and/or crashes in case they do occur.