That's the problem.
That's the problem.
FWIW I agree with you about the technical stuff -- the resolution has to go way up. But it will.
Again, the tradeoff is not "do I buy this megabuck Windows PC for VR gaming, or do I just stick with a console?" The tradeoff is, "do I pay a bunch of money to knock a wall out and/or redecorate, or do I buy this VR rig and some DLC from virtualcelebritycribs.com and call it a day."
It makes smaller apartments even easier to live in. Suddenly my 400 sq. ft. studio is not small, but now very spacious. In fact it's as big as I want it. Virtual, of course, but that makes tight living spaces livable. Perhaps, it can even be applied to tiny houses movement. 150 sq.ft. is now reasonable, as long as I stay in the VR area.
Given that many of the younger generation rent, I would surmise that reasonably priced VR will make rents go up even further, because small spaces will be in demand. And I'd also think the hikkomori trend from Japan will be exported to the rest of the world, as well.
Don't see that use case gaining a traction so massive.
What you described seems to be more of a Mind Machine Interface variety than a VR one.