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z3phyr
2,710 karma · joined September 18, 2012
[ my public key: https://keybase.io/xsnk; my proof: https://keybase.io/xsnk/sigs/SYgCwfq5YImrPBW9j7nXx0QRhjwQOZB9C6JFf67LA0Y ]
submissions
comments
Procedural Content Generation
pcgbook.com
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2 pts
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z3phyr
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0
Ask HN: Alternative/Abandoned methods for AI?
3 pts
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z3phyr
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4
Pokemon Red in Minecraft (2017) [video]
youtube.com
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3 pts
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z3phyr
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0
Forth in Literate C++
github.com
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2 pts
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z3phyr
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0
Ask HN: Original implication of IPv6?
2 pts
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z3phyr
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1
Ask HN: Anyone using Ada/Eiffel/ParaSail?
1 pts
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z3phyr
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1
Doom's Development: Year of Madness
youtube.com
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1 pts
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z3phyr
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0
StarRuler2 source code released
github.com
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4 pts
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z3phyr
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0
Tigress Protection Challenge
github.com
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33 pts
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z3phyr
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0
Recovering game classes with gdb
youtube.com
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2 pts
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z3phyr
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0
Another Carmack-Jobs story
m.facebook.com
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4 pts
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z3phyr
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0
Is prefix of string in table?
trent.me
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2 pts
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z3phyr
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0
Ask HN: Are there any Systems Software research groups/organisations?
6 pts
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z3phyr
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2
What happens when it becomes a game?
youtube.com
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1 pts
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z3phyr
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0
RPCS3 Progress Report
rpcs3.net
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1 pts
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z3phyr
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0
Vulkan 1.1 Released
khronos.org
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112 pts
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z3phyr
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47
Game Oriented Assembly Lisp
en.wikipedia.org
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2 pts
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z3phyr
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0
Floating Point visually explained
fabiensanglard.net
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1 pts
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z3phyr
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0
Artificial General Intelligence incomplete list
linas.org
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7 pts
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z3phyr
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0
Rewrite Linux Kernel in Rust?
dominuscarnufex.github.io
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200 pts
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z3phyr
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129
Reinventing the Fast Inverse Square Root with 8th Grade Math
bullshitmath.lol
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11 pts
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z3phyr
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0
Flipcode Archive
flipcode.com
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1 pts
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z3phyr
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0
Floppy Discs Still Used in Nuclear Bases
fusion.net
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4 pts
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z3phyr
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1
Create images with shader code
youtube.com
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3 pts
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z3phyr
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0
Ask HN: State of information security industry
2 pts
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z3phyr
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1
Let's Make a Voxel Engine (2013)
sites.google.com
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67 pts
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z3phyr
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17
Modern textureless deferred rendering techniques
forum.beyond3d.com
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53 pts
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z3phyr
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10
An interesting data structure with search time O(sqrt n)
forum.dlang.org
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254 pts
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z3phyr
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70
Getting a Job in the Video Game Industry, the Hard Way
reddit.com
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2 pts
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z3phyr
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0
Physically based rendering
blog.wolfire.com
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2 pts
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z3phyr
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0
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