No, I'll stick with my .com's for my apps. Thanks.
1,104 karma · joined February 27, 2010
No, I'll stick with my .com's for my apps. Thanks.
I wouldn't expect much from this. It looks mostly to be T-Mobile's "Me too" Xoom competitor. Slightly smaller screen (8.9 inches) than the Xoom. The only really interesting feature is the dual back cameras. Unless their's an API that easily allows the developers to use the dual cameras (similar to how people use the kinect), then I don't see that as much of a reason to buy it.
That front camera is oddly placed. I would have centered it.
One of them, apparently, used to be used by the CEO, and had Flock installed on it. This was my first introduction to the browser.
For example, I have 4 weeks until I'm back in Silicon Valley and doing a paid internship.
With the advantages xmpp may or may not have over http/html, this could be interesting.
My english professor this semester has this crusade against facebook. There have been very few classes go by where he doesn't connect what we're reading about with how facebook is causing the decline of civilization.
It's written in python using web.py with a mysql backend. Lighty is the HTTPd running on FreeBSD 8.2.
It hosts games of Humans Vs. Zombies and Assassins.
I actually finished it about 5 am Monday morning, but I've been waiting for a license to host HvZ games before posting it to HN.
Humans Vs. Zombies is basically a giant game of tag (600 players is not unheard of, though my uni has yet to break 150) played with nerf blasters. It's insanely fun, and played on a lot of college campuses. http://humansvszombies.org/ has more info.
Assassins is a rather smaller game of tag (usually no more than 50 players), and wikipedia has a great article on it. http://en.wikipedia.org/wiki/Assassin_(game)
Why I wrote it: Gnarwhal Studios Inc. (the guys who own the trademarks to HvZ) already have their own (free) HvZ hosting software that my school used for a game of Humans Vs. Zombies. From the perspective of the average player's experience using the software, it's fine. However, for various reasons, their software didn't really like our admins.
One of the major deal breakers was that, midway through our game, four students/former students died in a plane crash (my uni has a pretty good flight program), and in honor of those who died, the admins decided to put the game on hold for a day. Gnarwhal's software offers no way to pause the game, and prevent the "zombies" from starving and actually dying. So we had to manually add time to the zombies. It was not fun.
Pretty much immediately after our game ended, I decided to write my own engine for hosting games of HvZ. I spent the better part of my winter break (read: all but 3 or 4 days) researching what all frameworks existed for doing this. I had prior experience with django, and I didn't like it. It wasn't until mid-january (and making the dumb decision to just write my own stuff from scratch - no framework, just straight C code) that I finally discovered web.py. At this point, I had about 3 weeks to re-write everything to work with web.py. Fortunately, webpy is an absolute joy to work with, and this was (and still is) some of the most fun I've ever had programming.
By the time our game happened, I had a basic app that didn't much other than log kills and figure out when people were deceased. I then spent the next month and a half just going through my required-for-a-release features (one of which was kill/check-by-sms, which was dropped in favor of releasing soon).
At the urging of a friend of mine, I expanded to allow games of Assassins. Assassins is almost feature-complete with HvZ, however HvZ has automated graphical analysis of game data. (see http://hvz.humansvsservers.com/fit/analysis/ for an example using data from my uni's last game) This is something I plan on adding sometime during the summer.
Shameless plug: I'm a freshman in Computer Science at Florida Tech, and currently looking for an internship preferably in a Silicon Valley based startup (my parents live in lovely San Jose, CA). It's a bit late to apply for one, but better than never.
Edit: forgot to mention that his blackberry is at least a few years old.
I thought it sounded familiar.
For those not familiar with the book, (other than wikipedia'n it), Robert Penrose attempts to show why what happens in our brains is not algorithmic at all (and, therefore, strong AI is a dumb idea).
It's beautifully written, however, when I see examples such as this log, or the fact that we have an entire industry devoted to the idea that the brain is algorithmic (psychology), I kinda start to think that his thesis is wrong.