HNHacker News
TopNewBestAskShowJobs

wps

818 karma · joined February 19, 2026

https://mketab.org
submissionscomments
wps··on Password managers less secure than promised
Why does the federal reserve keep all that gold in one place? It’s far better to have a ridiculously secure store than it is to have to reuse passwords across a hundred sites (nobody here can remember a hundred unique high entropy passwords). I trust the cryptography far more than my brain to handle these things.
wps··on Password managers less secure than promised
Well, the same issue exists for your BitWarden recovery keys or 2fa method. You need to have proper and redundant off site backups for anything valuable.
wps··on Password managers less secure than promised
Haha this was a powermove. It is genuinely great that since it’s just a file you can host it anywhere you want. S3, WebDAV, your own site. I personally use copyparty and WireGuard for my kdbx file. I find it better than syncthing because there’s an obvious master copy (edited in place), and there’s no good way to keep syncthing running all the time on iOS, which can lead to sync conflicts.
wps··on Password managers less secure than promised
I mostly agree! However, I plan on posting an article on HN soon discussing some of the issues with the .kdbx file format that KeePass and derivatives use within the next couple of days. KeePass has such great potential, but falls short compared to some of its (local) competitors.
wps··on Minecraft Java is switching from OpenGL to Vulkan
This is great news. I was super disappointed when Rainbow Six Siege dropped the Vulkan version of their game. They cited the support burden as the reason they dropped it, as nearly every game in the studio defaulted to DX11/12. For at least two years after that they received non-stop complaints of frame stutters on DX12. I do not know if the situation has gotten much better since then.

Slightly off-topic too, but I would love for Minecraft Java Edition to have a safer and more robust modding API. For the past decade modding efforts have mostly just been patching on top of a reverse engineering mod framework which exposes some of the game to mods. Factorio is practically the Platonic Ideal in this regard with its Lua sandboxing and restricted API. This is a huge security and stability issue, but Microsoft have no real incentive to fix it.

← PreviousPage 4 of 4