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wildbunny

467 karma · joined April 11, 2011

A games industry veteran of ten years, seven of which spent at Sony Computer Entertainment Europe, he has had key technical roles on triple-A titles like the Bafta Award Winning Little Big Planet (PSP), 24: The Game (PS2), special effects work on Heavenly Sword (PS3), some in-show graphics on the BBC’s version of Robot Wars, the TV show, as well as a few more obscure projects.

Now joint CEO of Wildbunny, he is able to give himself hiccups simply by coughing.

submissionscomments
wildbunny··on Collision Detection for dummies
Sorry, I didn't realise submitting your own stuff was forbidden...?
wildbunny··on The reality of being a new developer on Facebook
Hi ignifero,

Glad you liked the post :) Also glad you were finding it a bit better than we were, at least initially anyway!

We're not doing any more facebook apps for the foreseeable future either...

Cheers, Paul.

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