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tuzemec

278 karma · joined September 26, 2012

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tuzemec··on Mozilla and Epic Announce Unreal Engine for the Web
Am I the only one who finds Unreal powered games for kinda slow, sluggish and with "weird" movement? Latest two titles that I've tried - Dishonored and especially Borderlands 2 compared to Rage are hm... crappy... on 660TI
tuzemec··on Why Ruby?
Being from Bulgaria: .net is widely used over here. Most of the companies that I've worked for do relay heavily on MS stuff.
tuzemec··on Google Petitioned By Fans Of Google Reader To Reconsider Shutdown
... or Futurama...
tuzemec··on The joys of having a Forever Project
I pretty much relate to that. I've started my "Forever project" two weeks ago. And yep - it's a game :-)
tuzemec··on Everything You Know About Fitness is a Lie (2011)
I recently started reading "Think Like a Programmer" (http://www.amazon.com/dp/1593274246) and I find it quite helpful.
tuzemec··on Moonbase: A plug and play engine for making web animations
Very nice. I just miss some way to change the values with the mouse (wheel) - some kind of slider maybe?
tuzemec··on templayed.js - The Fastest & Smallest Mustache Compliant Templating Library
Used it for years. Not sure that something else can match its speed.

The only downside is the tricky debugging.

tuzemec··on WWII pigeon message stumps GCHQ decoders
And I'm just reading Cryptonomicon by Neal Stephenson. Amazing book.
tuzemec··on A list of systems, applications, and libraries that are written in C++
To my knowledge most of the games/game engines are c++. I'm not a hard-core programmer, but I'm frequently interacting with that breed and almost all projects that require high performance are implemented in c++.
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