223 karma · joined July 3, 2025
1. The invention of THE CONCEPT BEHIND THE MACHINE. In our context, this is "Programming as Theory Building." Our programs represent some conception of the world that is NOT identical to the source code, much the way early precision tools embodied philosophies like interchangeability.
2. The building of the machine itself, which has to function correctly. To your point, this is one of the major things we care about, but I don't agree it's the only thing. In the code world this IS the code, to your point. When this is all we think about, though, I think you get spaghetti code bases and poorly trained developers.
3. Training apprentices in both the ideas and the craft of producing machines.
You can argue we should only care about #2, many businesses certainly incentivize thinking in that direction, but I think all 3 are important. Part of what makes coding and talking about coding tricky is that written artifacts, even the same written artifacts, express all 3 of these things and so matters get very easily confused.
AI creates the same problem for hiring too: it generates the appearance of knowledge. The problem you and I have as evaluators of that knowledge is there is no other interface to knowledge than language. In a way this is like the oldest philosophy problem in existence. Socrates spent an inordinate amount of time railing against the sophists, people concerned with language and argument rather than truth. We have his same problem, only now on an industrial scale.
To your point about tests, I think the answer is to not focus on automated tests at first (though of course you should have those eventually), but instead we should ask people to actually run the code while they explain it to show it working. That's a much better test: show me how it works, and explain it to me.