1,547 karma · joined April 17, 2018
Interesting, so twice the bang for your buck.
[1] https://stackoverflow.com/questions/58552645/what-exactly-is...
[2] https://stackoverflow.com/questions/57328953/trying-to-decod...
> Also during 1969, Thompson developed the game of ‘Space Travel.’ First written on Multics, then transliterated into Fortran for GECOS (the operating system for the GE, later Honeywell, 635), it was nothing less than a simulation of the movement of the major bodies of the Solar System, with the player guiding a ship here and there, observing the scenery, and attempting to land on the various planets and moons. The GECOS version was unsatisfactory in two important respects: first, the display of the state of the game was jerky and hard to control because one had to type commands at it, and second, a game cost about $75 for CPU time on the big computer. It did not take long, therefore, for Thompson to find a little-used PDP-7 computer with an excellent display processor; the whole system was used as a Graphic-II terminal. He and I rewrote Space Travel to run on this machine. The undertaking was more ambitious than it might seem; because we disdained all existing software, we had to write a floating-point arithmetic package, the pointwise specification of the graphic characters for the display, and a debugging subsystem that continuously displayed the contents of typed-in locations in a corner of the screen. All this was written in assembly language for a cross-assembler that ran under GECOS and produced paper tapes to be carried to the PDP-7.
I used this because it was recommended by the docs, but it's somewhat recent (introduced in SDL 2.0.18, November 2021).
> now i just seea bunch of dots on a screen
The dots are other planets and moons you can travel to.
> i press thrust/downthrust and the circle disappears
If the circle disappears then you've crashed into the planet (it will blink CL in the bottom right). You'll have to start a new game, and thrust in the other direction this time. I've added some more information to the README about the gameplay.
https://replicate.com/api/models/stability-ai/stable-diffusi...
https://replicate.com/api/models/stability-ai/stable-diffusi...
https://replicate.com/api/models/stability-ai/stable-diffusi...
https://replicate.com/api/models/stability-ai/stable-diffusi...
[1] https://blogs.oracle.com/cloud-infrastructure/post/freebsdar...
[1] https://akr.am/blog/posts/a-guide-to-compiling-programs-on-w...
[1] https://plic.ml