260 karma · joined May 23, 2012
I'm wondering if this is an issue for you (or perhaps everyone is comfortable enough with the ClojureScript/Om syntax that this isn't a problem)?
You may want to take a look at the master branch, because we've recently updated our inflate/deflate implementation to use the much faster Pako, https://github.com/nodeca/pako
As an example, someone told me about a web app[1] which allows you to create an animated sprite offline. They use JSZip to let you download all the frames in one file.
There's actually an outstanding PR[2] to update the documentation that I still need to review, hopefully that makes things clearer.
[1] http://www.piskelapp.com/ [2] https://github.com/Stuk/jszip/pull/114
Q.longStackSupport = true
? This is invaluable for debugging (although it does slow things down a lot, so don't use it in production)You can see it working at http://stuartk.com/bundle/ (data from https://docs.google.com/spreadsheet/ccc?key=0Ar35F5WUAjXedDY... )
This is combined with with Google forms to allow people to submit new data, and the publish to RSS feature, although the content of the RSS feed isn't very pretty.
From a developer standpoint it's cool that it's in WebGL. As a developer-user I don't care, it just works well and fast!
I would genuinely suggest de-emphasizing the WebGL except in a behind-the-scenes way.
(I've bought and played with it, and can't wait to chase down a bug!)
Boasts of realtime, 2-way bindings between any JS object.
edit: now working http://tetsubo.org/mot/montage/examples/sink/
* very fast, realtime, two way, object to object bindings (non DOM based)
* reusable components built using regular HTML, where markup and behavior are completely separated (see the .reel directories under ui/)
* based on CommonJS, with complete script dependency loading
Edit:samples now up at http://tetsubo.org/docs/montage/samples/
We are also developing an HTML5 and Montage authoring tool, built using Montage: https://github.com/Motorola-Mobility/ninja
[1] http://www.steffengerlach.de/freeware/scnshot.gif [2] http://www.steffengerlach.de/freeware/