HNHacker News
TopNewBestAskShowJobs

sossles

800 karma · joined November 12, 2010

submissionscomments
sossles··on Braid Code Cleanup (part 1)
Totally different genre, but The Talos Principle is another beautiful puzzle game with a thoughtful story.

http://store.steampowered.com/app/257510/

sossles··on E Ink announces a full color electrophoretic ePaper display
It would be fabulous for kids picture books. I've read chapter ebooks to my kids a few times but for younger kids you want big colour pictures.
sossles··on Microsoft Acquires Xamarin
That makes no sense. It's pretty clear that .NET is Microsoft's future, and Xamarin extends the reach of .NET.
sossles··on Netflix socks detect when you've dozed off and pause your TV show
On the AppStore, apps are required to gracefully degrade where permissions are not granted, and you can be rejected for not doing that. That seems unlikely to be enforced on the Play Store.
sossles··on Tetris blocks traumatic flashbacks even after the memory is fixed
Interesting. I recently had a guy email me to say that my game Twenty (which I find induces a similar kind of focussed mental state as Tetris) was helping him with his military flashbacks.

On the flip-side I would imagine this is similar to the kind of 'hypnosis' induced by poker machines and the like.

sossles··on Show HN: Twenty
All it does is save a screenshot so it can be shared, but unfortunately that needs to be saved to external storage (as I understand it).
sossles··on Show HN: Twenty
Not at all! This is a mobile game and getting 60 FPS on mobile in a browser is not trivial, even with graphics as simple as these. But natively? Ridiculously easy.
sossles··on Show HN: Twenty
Try the app? It's free anyway.
sossles··on Show HN: Twenty
I'm chuffed to hear you say that because it was certainly a battle to get it to work.
sossles··on Show HN: Twenty
I'm not sure what the issue with touch at the edges might be - perhaps it thinks you're making an System-level gesture?

I didn't get what the other comment meant by throwing, but it just clicked when you said it. Thanks for the idea, I'll look into it.

sossles··on Show HN: Twenty
Thanks, appreciated.
sossles··on Show HN: Twenty
Yeah I never intended or expected anyone to ever play this with a mouse. But I don't mind!

At some point it got posted on some Russian DoTA league site and generated a bit of (mouse) traffic there for a while - I guess those guys are pretty good with a mouse though.

sossles··on Show HN: Twenty
As mentioned earlier, I'm considering a turn-based variant. Try this prototype (ie. gameplay, rules and URL are subject to change):

http://twenty.frenchguys.net/play2

sossles··on Show HN: Twenty
I have a prototype that does exactly that. It's fun to an extent but it needs an extra something.

EDIT: What the heck, you might as well have a look at it. This prototype is older and maybe buggy but you get the idea:

http://twenty.frenchguys.net/play2

sossles··on Show HN: Twenty
That's very cool. I never imagined I'd see a bot playing Twenty.
sossles··on Show HN: Twenty
I've considered it, and probably will do it one day for fun just to see what the platform is like.
sossles··on Show HN: Twenty
There has already been one, in fact (on Android). Copied my icon, the look and feel, etc. Fortunately the guy was pretty cool about it and removed it once I asked him
sossles··on Show HN: Twenty
I must admit I agonised over that initial wording many times over. In the end I said "drop" because many first time players didn't realise it was gravity-oriented and that was just enough of a hint.

It was somewhat by-design that there are a few "secret" mechanics to be discovered.

sossles··on Show HN: Twenty
It's c++ with SDL and as little platform-specific code as I can get away with. eg. low latency audio on Android was impossible using stock SDL.

The web version was originally a straight recompile with emscripten but it was way too slow so it's a hybrid approach where the board engine is emscripten and the UI is rewritten with HTML/canvas.

sossles··on Show HN: Twenty
Thanks so much, I can't tell you how good it is to hear nice things after spending so many evenings fine-tuning everything.

As to your suggestion, you make a good point. It was very hard to come up with 20 distinct colours (let alone 30, as one of the iOS-only modes requires!) and maybe something extra is required.

sossles··on Show HN: Twenty
Ha! No plans for github (at this stage) but I don't mind if someone else builds on the idea.
sossles··on Show HN: Twenty
A common request. I added that to the Android and iOS app but haven't got around to that on the web version.
sossles··on Show HN: Twenty
Getting downloads will help me. I'm already pretty easy to find on the iOS appstore (due to the app having more downloads), but having a common word as a name makes the initial release harder.
sossles··on Show HN: Twenty
A few people have said they are keen to play without a timer. The iOS app does have a "Zen" mode (along with a few other variations) but I'm actually thinking of building a separate game where the modes are all turn-based. The hardest thing is thinking of a good name that both associates it and distinguishes it from this game.
sossles··on Show HN: Twenty
Thanks, I'm actually a little bit proud of them because the combination sound effects actually form a little chord progression all the way up to Twenty.
sossles··on Show HN: Twenty
At a basic level, it was "Money Idol Exchanger" (an old arcade game my girlfriend really wanted on her iPad) meets 2048.

I have no idea where the link mechanic game from. The game needed more constraints on how pieces could be moved, and that idea just popped into my head one day.

sossles··on Apple Increases Maximum App Size from 2GB to 4GB
The bit that really irks me is that this is a compromise to help support lower-specced PCs - PCs that probably also have smaller HDs.
sossles··on Elevator Saga – An elevator programming game
Pretty cool concept. Had a little trouble working out how to get started because on my 1024px wide monitor, the 'apply' button was not visible.
sossles··on Theater Chains Decline to Show Sony’s ‘The Interview,’ Citing Threats
For this film, maybe. It won't generate anywhere near as much publicity the 10th time it happens.
sossles··on Show HN: DayJot – Another open-source alternative to OhLife
So very close to what I want! I'd like to record short notes about my kids as they grow up (not necessarily daily) and ideally attach a single photo every now and then. Is there anything around like that?

Otherwise I'm tempted to get forkin'.

← PreviousPage 2 of 3Next →