Yup, that's because we connect to port 8080 directly (that's the port the server is running on internally, see http://fititgame.com:8080). But unfortunately, we can't fix this right now since nginx isn't able to forward websockets, yet (AFAIK, correct me if I'm wrong)
Yup, that was our idea at first actually, but we didn't have enough time to implement that. But I guess we will keep on working on it from time to time, so this feature will definitely come!
I guess that with text communication, it would be too easy, right? The gameplay will change within the next days... like more levels in a row with the same team and stuff like that.
Background information: I released this about half a year ago as a small experiment, now I'm trying to create a full-featured browser / facebook game out of that.
yup, filsh.net is entirely written in node.js, using express.js and jade. using redis as a database and ffmpeg for video conversions. running on 40 high-end servers.