375 karma · joined October 19, 2015
Please be precise here and say they will be irrelevant in economic terms. What will be left are things humans otherwise care about: producing art, consuming art, fun, games, sports, traveling, companionship, partying, building things, learning new things etc.
I'm looking forward to it, and I don't see a reason why anyone wouldn't.
You are assuming that there is be an obvious way of doing so, an obvious solution to the control problem.
The computation environment of neurons is also extremely noisy (axons are not well insulated) and neurons only fire at 7-200Hz. Assuming noise and low firing rate do not fulfill a certain task in mammalian brains, this is another way in which silicon-based minds could potentially be vastly superior.
Thirdly, assuming sleep is not necessary for intelligence, artificial minds would never get exhausted. They could work 24 hours on a problem a day, which is possibly 5-10 time the amount of thinking time a human can do realistically.
And lastly, an AI could easily make copies of itself. Doing so it could branch a certain problem to many computers which run copies of it and eventually collect the best result, or just shorten the time it takes to get a result. It could also evolve at a much faster rate than humans, assuming it has a genetic description: possibly hours to seconds instead of 20 years. Anyhow, it could easily perform experiments with slightly changed version of itself.
This works in theory, but in practice you only have a limited amount of chances to try something out (because of the arrow of time). This makes learning a necessity. You need to keep a record of all trials you have performed so that you can reuse this information later when the same situation reoccurs. How to do this in an optimal way is described by Bayes' theorem.
The key to AI will be a certain set of priors, biases and fixed function units that make this computationally tractable; we'll likely need things like invariance of the learned information to various changes so that it can be reused in different settings, segmentation of data coming from the world into episodes (hippocampus), attention, control (basal ganglia), mental rotation (cortex) and path integration (hippocampus, grid cells).
https://bugzilla.mozilla.org/show_bug.cgi?id=1163327
Oh well, I'll just use a bookmarklet/AppleScript to open YouTube videos in VLC, if is too sluggish (VLC supports YouTube URLs via menu item Open Network…).
VLC: 14.0 %
Firefox: 27.1 %
Edit: Interesting. I tried it with a different video (H264, 720p) and it turned the results around (33% VLC and 28% Firefox), there was more movement in this clip, so it turns out to be more complex to measure this.* Make no distinction between tabs and bookmarks, so that I can search for tabs in the bookmark library and easily arrange them and move them to bookmark folders etc.
* Add optional tab auto-suspend for heavy JS web apps so that they don't eat all CPU cycles in the background.
* Please do something about graphics accelerated video playback. My machine runs hot with 460p YouTube videos, even with h264ify (110% CPU FF, and by comparison only 34% VLC!).
* Be more keyboard friendly: Escape to defocus the address and search bars, page up/down in the add-ons list.
I think a new quality about this kind of weapon is that it can be controlled remotely or can even operate semi-autonomously. Deadly pipe bombs are certainly heavier than a crossbow and ignition mechanisms aren't trivial to build.
I don't remember where, but I've heard that chair with arms are not optimal since they constantly apply pressure to the interior of your forearm.
These drones could be programmed to target specific groups of people, for example of a certain ethnicity, and attack them almost autonomously. Short range slingshot mechanisms are several orders of magnitude cheaper to build than firearms. Moreover, the inhibition threshold is much lower if you are not involved in first-hand violence. There is also a much lower risk of getting busted and no need for intricate escape planning.
In Prof. Tegmark’s recent presentation at the UN he mentioned the possibility of extremely cheap drones that approach the victim's face very quickly and pierce a bolt into their brain through one of their eyes. Such a drone wouldn't require high precision projectiles which would make it cheap to build.
> Of course the reason governments don't do this is because almost nobody sees the risks of AI "acting on its own"…
It is near impossible to enforce something like this globally and forever. At best, it would be a near-term solution, especially so because there is a huge military and economic interest in technology and AI. Quite possibly, the only long-term solution is solving the control problem.
> “Dopamine encodes what are called reward-prediction errors – the ongoing difference between reward expectations and the actual rewards experienced,” Montague said. “From just dopamine signals, we can see when a person expects a reward and whether the person receives the reward. But in our most recent study, we found this earlier model of reward-prediction error to be incomplete. Rather, dopamine pulses appear to combine information about what might have happened with information about what actually happened. This is an entirely new way of viewing the role of dopamine signaling in the human brain.” The idea that “what could have been” is part of how people evaluate actual outcomes is not new. But no one expected that dopamine would be doing the job of combining this information in the human brain. “We married two known computational models into something new,” Montague said. “In doing so, we found dopamine tracking and combining two streams of information into one chemical pulse.”
Code: https://github.com/brendenlake/BPL
Abstract: People learning new concepts can often generalize successfully from just a single example, yet machine learning algorithms typically require tens or hundreds of examples to perform with similar accuracy. People can also use learned concepts in richer ways than conventional algorithms—for action, imagination, and explanation. We present a computational model that captures these human learning abilities for a large class of simple visual concepts: handwritten characters from the world’s alphabets. The model represents concepts as simple programs that best explain observed examples under a Bayesian criterion. On a challenging one-shot classification task, the model achieves human-level performance while outperforming recent deep learning approaches. We also present several “visual Turing tests” probing the model’s creative generalization abilities, which in many cases are indistinguishable from human behavior.
YouTube mirror: https://www.youtube.com/watch?v=u-fbBRAxJNk
A more technical video explaining how it works: https://www.youtube.com/watch?v=lyqt6u5_sHA
OTOH, the parent comment suggested we should draw our attention to the processes that produce the data and find correspondences to how NNs decompose it.