I understand, it's not for everyone. The game will always be based in AI generated renditions though, because it removes the constraints on which events can be depicted.
Thanks for sharing your thoughts and for the kind words! Yeah the situations you pointed out like Washington/Alaska where it's not being consistent in the depiction of a location aren't great and will be improved. I'm kind of torn about what to do on the distance scoring. On the one hand, I see your point that knowing the country should count for something, but it currently doesn't count for much if the country is big and you get the wrong side of the country. On the other hand, doing that would make the scoring system more complicated, and it's already not particularly easy to understand.
Thanks for the feedback and the ideas! Is your idea about showing the ages just to make it a bit easier if you don't know exactly when different ages started and ended?
No, not aware of image models that do chain-of-thought reasoning. But there are vision models that do it, so you can have them review the generated images and iterate on the prompts.
I agree that it's not possible to have them do 13th century architectural style perfectly right now. But I believe it will be soon. The image/video models are improving, but so are the reasoning models, and they can check for and fix anachronisms.
My hope is that one day there is a Rainbolt for Time Portal. For someone like that to exist, the game has to be hard. That said, I agree the scoring could definitely use some improvement!
Yeah fair point. The game still has an issue with details creeping in that are not correct. I believe we can get these types of errors down quite a bit though.
Thank you! We have plans to expand it! We've been hearing from a few teachers that they like playing Time Portal with their class because it helps the kids empathize with people in the past. There are some really fun possibilities just in the learning space and more in gaming.