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porise

48 karma · joined December 14, 2025

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porise··on Why can't a gear have less than 17 teeth
Positive profile shift on the smaller gear is actually usually how you optimize for minimum sliding/friction. The smaller the number of teeth, the higher your profile shift should be to avoid bad sliding at the start of the mesh.

Pitch point is where you have no sliding or friction which is where the operating pitch diameters are tangent, not where the individual gears have their reference diameter. (Operating pitch diameter can be slightly different from reference diameter depending on the sum of the profile shift coefficients)

porise··on Why can't a gear have less than 17 teeth
You can. You change the profile shift or general tooth profile to avoid the undercut. And even if you have an undercut it's not the biggest deal. They're manufactured all the time. It's also noteworthy that min 17 teeth is only applicable to gears with a pressure angle of 20 degrees (as well as the no profile shift I mentioned).
porise··on Creating custom yellow handshake emojis with zero-width joiners
There's also no limit to how many joiners you can have. A single character can theoretically be 1GB.
porise··on Are we stuck with the same Desktop UX forever? [video]
I didn't watch the 45 min video but does he mention tiling environments? They have solved every complaint I had before.

I can immediately swap to the exact windows I want without tabbing, I can rebind everything to pull up whatever application I want, and I can even switch a window to floating.

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