14,451 karma · joined August 13, 2009
- algorithmic ethics / praxeology meets algorithms
- algebraic topology
- reinforcement learning
- AGI
- neuroscience (as a true science but also its abuse as pop phrenology)
- information theory applied to mental health and society
- trustless/trustful collaborative systems, zero-knowledge proofs, differential privacy
- alternatives to capitalism
- software defined radio
- decentralized/localizable tech
- music production
- weight lifting
- the minimization of negative externalities, and the maximization of positive externalities
- compressed sensing
- effective methods of dealing with stress, and information overload!
- capitalist realism as a byproduct of information theory
things that I think would be cool if they existed:
- computational metaphysics
- 'paint-able proofs'
- an IDE where the computer is the user of the IDE and the human simply guides it through tough corner cases
- containerized, cloud-based digital audio workstations, a la gitpod or github codespaces
email: (my username).on.hn@gmail.com
We say "good music gives you goosebumps". Very reductively, you could argue the whole point of a musician's entire career is literally just to get good at making your skin hair wiggle. What if we're overlooking the possibility that the presence of a physically-sensed reaction would make us value something more?
I think the future of communication could involve something kind of like that, for better or for worse. Optimizing communications for physical reactions. The value prop may just be too high, if the causal direction of this effect (on salience) is actually real.
I read a news article about Trump's re-election in Nov 2024, where they interviewed one of his supporters - they said something to the effect of "when I heard the news, my whole nervous system just suddenly relaxed." I wouldn't be surprised if forms of communication get more and more optimized, whether via RLHF or recsys likes or some other means, for their ability to target, for lack of a better term, "embodiment goals"
sigma(0) = head(sigma)
sigma' = tail(sigma)
(a ++ sigma)' = sigmaI would feel remiss not to say: such statements rarely hold
There was also an hn thread: https://news.ycombinator.com/item?id=36425375
E.g.
- radiation tolerant ML: do ML 'work' steps despite noise
- thermodynamic computing: drive ML work 'steps' 'through' noise
Makes you wonder if there could even be a meta level where you can isolate the noise due to radiation, and pass that as an input to the protection parameters, so you could adjust the robustness in an adaptive manner, or something. Or a diffusion model, where radiation noise is the input noise source!
[0] https://www.normalcomputing.com/post/scaling-thermodynamic-c...
What’s interesting about the origins of the technique is that the guy thought of the possibility that adults learn to suppress visible trauma reactions - uncontrolled shaking, etc - whereas children and animals wouldn’t, and for whatever reason they would also be able to return to normal more quickly. He wondered if maybe that there was a tangible benefit to the shaking itself, in that it could help perturb out of the traumatized state itself.
- (1e(1e10) + 1) - 1e(1e10)
- sqrt(sqrt(2)) * sqrt(sqrt(2)) * sqrt(sqrt(2)) * sqrt(sqrt(2))
> Sequence-to-sequence models with soft attention had significant success in machine translation, speech recognition, and question answering. Though capable and easy to use, they require that the entirety of the input sequence is available at the beginning of inference, an assumption that is not valid for instantaneous translation and speech recognition. To address this problem, we present a new method for solving sequence-to-sequence problems using hard online alignments instead of soft offline alignments. The online alignments model is able to start producing outputs without the need to first process the entire input sequence. A highly accurate online sequence-to-sequence model is useful because it can be used to build an accurate voice-based instantaneous translator. Our model uses hard binary stochastic decisions to select the timesteps at which outputs will be produced. The model is trained to produce these stochastic decisions using a standard policy gradient method. In our experiments, we show that this model achieves encouraging performance on TIMIT and Wall Street Journal (WSJ) speech recognition datasets.
I've spotted an interesting bug where Claude's citation feature occasionally fails to render properly, exposing this raw markup format:
:antCitation[]{citations="<hash>"}
When I searched for information about this format online, I was surprised to find instead a bunch of content with the same parsing error left intact. Real dead internet theory stuff, lol.If you're interested in more technical approaches, I think they're starting to come together, slowly. I've seen several research directions (operads / cellular sheaves for a theory of multiagent collaboration, the theory of open games for compositional forwards/backwards strategy/planning in open environments) that would fit in quite nicely. And to some extent, the earliest frameworks are going to be naive implementations of these directions.
- Singular learning theory
- Vector-symbolic architectures
- Homomorphic learning