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nnevatie

325 karma · joined December 29, 2023

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nnevatie··on HackerRank open sourced its ATS. My resume scored 90/100. Oh wait 74. No – 88
> An LLM is called

Hooray for incidental non-determinism.

nnevatie··on Previewing GPT‑5.6 Sol: a next-generation model
> these models are useless on any real world task

I beg to differ. They are not perfect but immensively useful today.

nnevatie··on What happened after 2k people tried to hack my AI assistant
Yeah, no. I definitely wouldn't consider this a solid conclusion. The attempts pasted to the article look...pretty tame.
nnevatie··on Half-Life 2 in a Browser
Because you'd be missing the market and monetization layer that Steam so conveniently provides.
nnevatie··on Help I accidentally a wigglegram
It's a meme.
nnevatie··on Deno Desktop
Indeed. Even Qt isn't native, in the most purist sense.
nnevatie··on Beyond All Reason (Free Total Annihilation Inspired RTS)
Yes, naturally. However the PUBG AI feature is based on generative AI, at least partly: https://www.nvidia.com/en-us/geforce/news/pubg-ally-ai-teamm...
nnevatie··on Beyond All Reason (Free Total Annihilation Inspired RTS)
They do, to a degree. See e.g. PUBG's latest AI teammate addition.
nnevatie··on Snap Smart Glasses
At this price, ain't two people going to make eye contact, ever.
nnevatie··on Reviews have become expensive, rewrites have become cheap
As explained by a LLM.
nnevatie··on OpenCV 5 Is Here: The Biggest Leap in Years for Computer Vision
Ahh, I should have probably added some context around my hyperbole. I was referring to real-time computer vision - think of e.g. segmenting FHD/UHD video.
nnevatie··on OpenCV 5 Is Here: The Biggest Leap in Years for Computer Vision
No one uses ONNXRuntime (nor the new engine in OpenCV 5) in production. For anything performance-sensitive, one would run models under TensorRT, as an example.
nnevatie··on Changing how we develop Ladybird
This is one way to rephrase "we don't want your AI slop, thanks.".
nnevatie··on C++: The Documentary
That's one way to look at it, certainly. There are several OK options in that space, e.g. Conan (2) and vcpkg.
nnevatie··on C++: The Documentary
The language is fine, mostly, nowadays.

The ecosystem isn't fine - just to get a project going requires picking a non-trivial set of tools and approaches, none of which the C++ standard enforces or guides to.

For example, will you manage dependencies via packages? If so, with what? What will you use for building your project? The list goes on and on.

nnevatie··on Gooey: A GPU-accelerated UI framework for Zig
Yeah, it doesn't look too bad on the surface. However, Qt is bad and I'd advice moving away from it if you can. This is based on ~20 years of experience using it in various projects.

The licensing is trying to paint a picture of LGPL being somehow uncertain/evil, the way Qt advocates non-idiomatic C++ practices - I could go on for days, but shall digress.

nnevatie··on Gooey: A GPU-accelerated UI framework for Zig
More visual examples are sorely needed - I could only find a small (toy) example of a dialog, that didn't seem to showcase many of the framework capabilities.
nnevatie··on Let's compile Quake like it's 1997
And here I thought I'm dealing with legacy setups!
nnevatie··on Voxel Space (2017)
Notice the demo video from Comanche also shows roll.

Edit: To support roll, the renderer essentially rendered the voxel terrain into a frame buffer and then applied camera transformations that gave the appearance of a fully rotating viewpoint. The terrain itself was not being raycast through a true 3D voxel volume.

nnevatie··on Let's compile Quake like it's 1997
> Visual SourceSafe

Ugh, instant flashbacks and not the good kind.

nnevatie··on Our 2D game character grew 3% taller every time he walked
Reads like something that came out of an LLM.
nnevatie··on A few interesting modern pixel fonts
I noticed the slop immediately and ejected it from by brain.
nnevatie··on Performance of Rust Language [pdf]
Yes, to a degree. For example, if you look into Eigen, the math library, you'll notice that it's mostly header-only and heavily templated. Writing all that by hand in C would be possible, but incredibly time-consuming unless you'd rely on some pretty incredible macro-magistry.
nnevatie··on The User Is Visibly Frustrated
> WHAT THE FUCK DID YOU DO???

For me, this doesn't require using an AI agent/model, even. Just using Windows and watching it freeze its File Explorer for the nth time does it for me. How did we end up here were the software/OS stack is so shit it can barely be used for the most trivial things, is wildly beyond me.

nnevatie··on Ferrari Luce
Yes, this must be it. There's no experience like driving a manual with a two-plus ton vehicle.
nnevatie··on Ferrari Luce
> It creates an entirely new torque language controlled by the driver

Oh wow, sounds like some corporation BS if I ever read some. My EV works by pressing the gas pedal and the torque is right there - not sure what revolutionary new invention is required?

nnevatie··on A fundamental principle of aeronautical engineering has been overturned
swoosh swoosh - that's the sound of things traversing backward in time.
nnevatie··on C++26 Shipped a SIMD Library Nobody Asked For
The link doesn't work - could you link it again? I might be basing my above comment on and older version of Highway.
nnevatie··on Simulating Infinity in Conway's Game of Life with Modern C++
Yes, technically it is of course fine, just as a design I find use of thread_local is more of an afterthought than something I'd prefer.
nnevatie··on Simulating Infinity in Conway's Game of Life with Modern C++
In my view, thread_local is a bit of a code/design red flag. I didn't read the entire code in this case to see whether the thread_local use is warranted or not, though.
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