There was an issue with a demo but it's missing now. I can't recall for sure but I think I got it working locally myself too but then found it broke unexpectedly and I didn't manage to find out why.
3,773 karma · joined December 1, 2014
There was an issue with a demo but it's missing now. I can't recall for sure but I think I got it working locally myself too but then found it broke unexpectedly and I didn't manage to find out why.
The article and video are great satire too.
It's fine that it is still in development but it just seems worth being upfront.
It spreads the effort for maintaining the list of trusted people, which is helpful. However I still see a potential firehose of randoms requesting to be vouched for. Various ways one might manage that, perhaps even some modest effort preceding step that would demonstrate understanding of the project / willingness to help, such as A/B triaging of several pairs of issues, kind of like a directed, project relevant CAPTCHA?
Preprint here has more detail: https://arxiv.org/pdf/2601.21442
Won't it be very difficult for the recompilation process or the dev to recognise when these are being relied on and to match the key behaviour?
Or is the idea to pull out the basics of the game structure in a form that runs on modern hardware, then the dev fleshes out the missing parts.
They mention a video but the paper didn't include details but a quick Google found this (which I vaguely recognise now as having been posted on HN before):
Personally I would go with option 2 as the colour from the covers beats the anaemic feel of 1 and it seems more original than the search with grid below of 3.
Happy New Year!
Side issue: anyone else seeing that none of the links in the article work? They're all 404s.