5,733 karma · joined February 27, 2021
With Trumps era, anything is possible
Works for both ways, which is fair?
https://abcnews.com/Technology/wireStory/eu-forces-google-sh...
> If you read the Bun blog post on how they did it, their rewrite was similar: The first step was getting it into a new language, not rearchitecting it from scratch
They eventually might regret this, when they are trying to get rid of the last lines of unsafe code. Rust needs to be written differently before you can write safe things to perform fast when compared to other languages or unsafe code. It takes a lot of experience before you can see it.
Filtered heavily into those who care only about money. Many don’t want to work there. Smart people have other choices.
Interesting to see the impact in the long term when battle tested software gets replaced with vibecoded variants by non-programmers. Does it increase data breaches or quality actually goes up?
They are getting more and more hostile for making any security assesments. I wonder will they even write secure code in the future if they can’t point vulnerabilities from existing code.
> In some cases the infrastructure part is the least time consuming. Some platforms are straight forward enough that even manual deployment is fast. But after a hack you can’t trust anything so you need to do the slow validation that takes longer than your projected “hours”.
Your IaC is supposed to be on those offline backups too, and should be able to do everything from clean hardware.
The most time consuming part is to identify what caused the compromise. After that, you can put everything back online and then at the same time start to analyse who did it/what they did and so on. If the root cause for the breach is identified, you also know the time most likely and can trust the offline IaC backup.
gamescope \
--backend headless \
-W 1920 -H 1080 \
-w 3840 -h 2160 \
-r 60 \
--cursor-scale-height 1080 \
--force-grab-cursor \
-- steam -gamepadui -pipewire-dmabuf
You still need the initial setup for pairing.But it has many issues compared to Games on Whales, for example, which is much more efficient and scales cursor better.
Less agents these days
What was the motivation? Games on Whales seems to work perfectly in my experience.
It is built-in on every Steam. You can basically press two buttons and stream from your desktop to laptop if both have Steam with same accounts logged in.
> Tangentially it almost feels like steam could make a stadia like thing work. They have most of the moving parts including crucially, the bit google didn't, an established base of customers. Tomorrow steam could introduce a "play your games anywhere on any hardware" feature and no one would be surprised.
Already possible. While not so optimized as Games-on-whales.