I'd suggest living with it for a while; if you do, you'll quickly get used to it, and then going to the "standard" (sic) setting will look too blue.
3,429 karma · joined March 5, 2014
I'd suggest living with it for a while; if you do, you'll quickly get used to it, and then going to the "standard" (sic) setting will look too blue.
(The trickiest thing is actually brightness. LG originally used to set brightness to 100 nits in Filmmaker Mode for SDR, which is correct dark room behavior -- but a lot of people aren't in dark rooms and want brighter screens, so they changed it to be significantly brighter. Defensible, but it now means that if you are in a dark room, you have to look up which brightness level is close to 100 nits.)
The answer is: Exactly what we are saying. This is also why people keep suggesting that you need to try them out with a more open mind, or with different techniques: Because we know with absolute first-person iron-clad certainty what is possible, and if you don't think it's possible, you're missing something.
At some companies, most developers already are using it in their day to day. IME, the more senior the developer is, the more likely they are to be heavily using LLMs to write all/most of their code these days. Talking to friends and former coworkers at startups and Big Tech (and my own coworkers, and of course my own experience), this isn't a "someday" thing.
People who work at more conservative companies, the kind that don't already have enterprise Cursor/Anthropic/OpenAI agreements, and are maybe still cautiously evaluating Copilot... maybe not so much.
Some of these improvements have been minor, some of them have been big enough to feel like step changes. Sonnet 3.7 + Claude Code (they came out at the same time) was a big step change; Opus 4.5 similarly feels like a big step change.
(If you don't trust vibes, METR's task completion benchmark shows huge improvements, too.)
If you're sincerely trying these models out with the intention of seeing if you can make them work for you, and doing all the things you should do in those cases, then even if you're getting negative results somehow, you need to keep trying, because there will come a point where the negative turns positive for you.
If you're someone who's been using them productively for a while now, you need to keep changing how you use them, because what used to work is no longer optimal.
(A thing I think is under-explored is how much LLMs change where the value of tests are. Back in the artisan hand-crafted code days, unit tests were mostly useful as scaffolding: Almost all the value I got from them was during the writing of the code. If I'd deleted the unit tests before merging, I'd've gotten 90% of the value out of them. Whereas now, the AI doesn't necessarily need unit tests as scaffolding as much as I do, _but_ having them put in there makes future agentic interactions safer, because they act as reified context.)
I'm sure there are sub-fields where academic papers are more important -- AI research, or really anything with "research" in the name -- but if you're just building normal software, I don't think there's much there.
If games transition to SteamOS/Linux in general, I think this niche is going to be one of the slower ones to move, but never say never.
It's still mechanical, it's still split, it's still QMK programmable, it's got hotswap sockets so you can try different switches... but it's also an extremely normal staggered layout with function keys and everything.
I think it's worth trying the ortho 'n' layers approach, because it has real wins to it; but if you've tried it and don't like it, this is one step closer to normalcy, while still keeping many of the wins.
But if you use your keyboard a lot, keyboard hobbyism can be rewarding to a certain point.
Like, I legitimately don't know anymore how you take a screenshot on MacOS, but I know that I hit the modifier key and then this one other key, and that takes a screenshot. Also don't know what you press to move from virtual screen to virtual screen, but mod-m and mod-comma go left and right for me. And in a browser, mod-s and mod-f do ctrl-shift-tab and ctrl-tab.
It's a terrible idea to do this for rarely-used shortcuts, as you'll never remember them; but for ones you use frequently, it's better-than-native, because you can put them on convenient keys that are easy to hit, rather than whatever contortions you'd need to do to hit Ctrl-Shift-F12.
(The more interesting question will be whether they have any means to eventually make it safe. I'm pretty skeptical about it in the near term.)
The fact that it provides those relevant links is what allows it to replace Google for a lot of purposes.
I think three things about what you're saying:
1. The answers you're giving don't provide a lot of signal (the queue one being the exception). The question that's implicitly being asked is not just what you would choose, but why you would choose it. What factors would drive you to a particular decision? What are you thinking about when you provide an answer? You're not really verbalizing your considerations here.
A good interviewer will pry at you to get the signal they need to make a decision. So if you say that back-pressure isn't worth worrying about here, they'll ask you when it would be, and what you'd do in that situation. But not all interviewers are good interviewers, and sometimes they'll just say "I wasn't able to get much information out of the candidate" and the absence of a yes is a no. As an interviewee, you want to make the interviewer's job easy, not hard.
2. Even if the interviewer is good and does pry the information out of you, they're probably going to write down something like "the candidate was able to explain sensibly why they'd choose a particular technology, but it took a lot of prodding and prying to get the information out of them -- communications are a negative." As an interviewee, you want to communicate all the information your interviewer is looking for proactively, not grudgingly and reluctantly. (This is also true when you're not interviewing.)
3. I pretty much just disagree on that SQL/NoSQL answer. Team expertise is one factor, but those technologies have significant differences; depending on what you need to do, one of them might be way better than the other for a particular scenario. Your answer there is just going to get dinged for indicating that you don't have experience in enough scenarios to recognize this.