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mitchellbryson

60 karma · joined December 10, 2011

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mitchellbryson··on Launchable.io - A quick and easy way to test ideas
This took me maybe 4 hours, but over a weekend. Yes the price is pretty high, did you A/B test yours?
mitchellbryson··on Launchable.io - A quick and easy way to test ideas
That's what it's all about, see if the concept works for me first!
mitchellbryson··on Launchable.io - A quick and easy way to test ideas
I over-use commas, all the bloody, time. Thanks!
mitchellbryson··on Launchable.io - A quick and easy way to test ideas
It will offer more, maybe the page wasn't very clear. Primarily, the landing pages will have that much content on, as oppose to the minimal launchrock page. I don't think there's enough information on the launchrock version. I was planning on helping with the content, as well as guiding them through it with the UI.
mitchellbryson··on Launchable.io - A quick and easy way to test ideas
Yes this is really what sparked the idea, I still get asked all the time to help setup a little one-pager (launchrock just isn't enough information) but I can't justify the time to do, hence a hosted option. Expanding that to just helping them get off the ground is a nice idea. Thanks.
mitchellbryson··on Launchable.io - A quick and easy way to test ideas
The high price is really just a test - that failed. I'll try again with a much lower price or maybe just a free version (although I don't like that idea at all, it's still worth testing).
mitchellbryson··on Launchable.io - A quick and easy way to test ideas
Yeah I noticed there's a lot of free versions, I just don't like their business model. Although trying to buck the trend when there's already free versions out there might be impossible, we'll see.
mitchellbryson··on Launchable.io - A quick and easy way to test ideas
Not just a template - but I think the page doesn't make this clear enough yet as I've had similar feedback. Thanks.
mitchellbryson··on Launchable.io - A quick and easy way to test ideas
I'm deadly serious. The 2 points you consider evidence of me "not having a clue" are including Bootstrap and jQuery? Are you serious?

It's the first iteration - I've included the entire bootstrap lib for speed and ease whilst developing a UI and the entire jquery lib because it just ships with rails. As for the MIT license stripping, that is a weird one, because I'm simply using the jquery-rails gem, no tampering on my part. I'll look into why it strips that out.

Maybe you don't get the "1st iteration" idea, but to me it should look like shit. I just want feedback ASAP. And guess what, it worked. Thanks for yours.

mitchellbryson··on Ask HN: Freelancer? Seeking freelancer? (September 2013)
SEEKING WORK - Remote

I'm a product designer (UX + UI) and a front-end developer. Here's some examples of my work… http://blendmode.co.uk

Here's what I do best:

- Planning: wireframes, on paper or in Balsamiq

- Concepts: Photoshop mock-ups of pages and flows

- Build: HTML, CSS and JS. I prefer HAML, SASS and CoffeeScript

- Integration: I can integrate into any app or framework (I prefer Rails).

Unlike most designers, I focus on 3 things - Attracting more people, Converting more people into customers, and Increasing Engagement.

I'm on skype as "mitchellbryson" or email mitchell@blendmode.co.uk

mitchellbryson··on Ask HN: Freelancer? Seeking freelancer? (August 2013)
SEEKING WORK - Remote or UK

I'm a product designer (UX + UI) and a front-end developer. Here's some examples of my work… http://mitchbryson.com

Here's what I do best:

- Planning: wireframes, on paper or in Balsamiq

- Concepts: Photoshop mock-ups of pages and flows

- Build: HTML, CSS and JS. I prefer HAML, SASS and CoffeeScript

- Integration: I can integrate into any app or framework.

I've been a designer/developer since 2002. For the last 3 years, I've been focused on helping start-ups design and build their products.

Get in touch via my portfolio or mitchell@blendmode.co.uk. Thanks!

mitchellbryson··on Rethinking Mobile First
"If you design for the web and then port to mobile, you will find that it is really hard to fit your UI onto the small screen."

Then don't try make it fit. Try designing for it separately, since it's an entirely different experience.

If you're trying to work out which order to design in, this is really bad advice, as it isn't one-fits-all.

Think of it this way: should the majority of usage happen when we're out and about (native mobile), or when we're sat at a desk (full web)? or do you want to do both in the shortest amount of time (responsive web)?

mitchellbryson··on Why I'm No Metrosexual
I hope they're that smart. But I have a feeling they're just changing so often because they don't have any confidence in their abilities to design a good UI. On this basis, Metro has a couple of years before we see something completely different.
mitchellbryson··on Why I'm No Metrosexual
Depth in this context is relative (affordance is a better term btw). A boldness in a sea of un-bold text is something worth investigating (affords something...), with your mouse, or just your eyes - then you can determine from the text whether you might want to click it or not. This is why it's common to underline links or change colour. You can't make a link the same as normal text and expect a user to learn which words you've used for links.

The point is we already know these things by intuition, we shouldn't have to learn them.

"Don't make me think" - Steve Krug

mitchellbryson··on A Full-Stack Web Team Will Provide Much-Needed Breadth And Depth To Your Startup
I don't think the unicorn designer myth is true. We exist, there's just lack of people willing to pay for it. I design and develop and still find it difficult to find work. As you mentioned, it's a cost issue.

As an aside, I hate the idea of a visual designer that doesn't know markup, and someone else being responsible for building it - this does not make sense.

mitchellbryson··on The Startup’s Guide to Budget Design
I think that "good design" can be done by anyone, not just someone with a job title of "designer". The major design success that comes to mind is Google's homepage. Same with Facebook, the developer had an insight into what people wanted to see on the page and how they were going to interact with it. That's how design plays a bigger role than most developers realise.

I see design and development as symbiotic, and I wish I saw more start-ups using both to solve problems, rather than an over-reliance on the back-end and then shoving bootstrap, or a $10 template on the front.

And don't get me wrong, there is a place for these type of templates and crowd sourced art. But if your product is a web based service, you can't rely on clipart and templates to solve a problem effectively for the person using it.

mitchellbryson··on The Startup’s Guide to Budget Design
I can't wait until people doing start-ups realise that design should come first. Not only the aesthetics, but making it usable. Most start-ups I've worked for say they wished they had hired me when they had started, because there are so many problems that good design can solve.

I would place most emphasis on hiring a designer or find a design co-founder. The more common option, is a technical founder with a understanding of good design/usability, that seems to get you quite far too.

mitchellbryson··on BootMetro: Metro style web framework
why is there a back button right below my browser's back button?
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