91 karma · joined January 30, 2012
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Co-founder of LaunchFort Inc.
Founder of vcr.io, a video previewing platform for agencies and videographers.
Co-founder of gradeA.ca
Now that the population has grown, there are more commenters and more Show HNs, yet the presentation hasn't changed to accommodate this (same number of posts per page, same comment layout despite more comments, etc).
Maybe something like "Review HN"? Whatever it would be, it may be time to get more specific. Ultimately you're trying to filter out unhelpful comments. Those will always appear, but now there's just more of them in the same space...
If someone wanted to do a quick face to face, they'd just walk up to your wall and start talking :) Additionally you could link walls with other remote workers or other wall set-ups elsewhere in the main office.
Edit: a mini short-throw projector would work well here
Edit2: for privacy, since this setup would be always on, you could switch to "closed door mode" which would project a wall and door picture instead. Perhaps the camera on the office end could detect using kinect style magic when someone knocks on your "door" :)
It would be a good idea to make such corrections considering you are targeting writers! ;)
EDIT: you could spin this by asking for collaboration, using your own tool, for the copy on your About page
My need for such a service stemmed from working at a full-service agency, where website copy would be written in docx, sent to the client for review by email attachment with track changes enabled, then eventually on to the coders to flow in to the site.
It would be so refreshing to receive copy in markdown format instead of poorly utilized docx files! (It drives me nuts seeing headings done by bolding and increasing size...). In the meantime I wrote a decent XSLT to transform docx to markdown... But ideally everyone in the chain would be using markdown.
If Draft could make this type of workflow more appealing than passing around docx files by email, I'm sure you'd get many agencies jumping on this service. Good money to be made there.
Edit: you said MBA, I read MBP... Nevermind, no retina :)
2) The bounding box for the select tool may have been imprecise -- my scan for my initials had lots of whitespace above it.
3) At one point I tried to do a rotate, and it failed, bringing me back to the screen to re-email my signature. But the Next button was gone
So far so good, this is awesome.
Edit: call it gitmeafork.com! (sorry for the bad joke!)
I agree with you that it is nice to be surprised. I am just pointing out that there are legitimate uses for the "clinical" approach to gift giving: wedding and baby registries are quite common. If you don't know the newlyweds/parents nor the contents of their house very well, the registry can go a long way to giving them a gift that they actually need and will use.
Cheers
It's a slightly different take on the wish list "problem" in that mine isn't about getting gift ideas, it's about sharing lists and reserving to avoid duplicates.
I have another coming soon that hooks Stripe and Zencoder up.
And next week I will be able to share the link to our company's Holiday special website, built with Meteor.
I can't recommend the framework enough, even in these early stages.
In the case of having the head-mounted display, it makes perfect sense. The immersive experience in first person shooters would benefit tremendously from that separation.
I suppose it's a good idea to let game developers experiment with the various control schemes, just as they did early on with defaults key mappings. Eventually it landed as WASD, Ctrl for crouch, space for jump, etc. I remember using right-click to move forward, inverted mouse, ZX for strafing...
I just have the feeling that "looking where you want to aim" is the totally wrong approach and look forward to game developers settling on a quasi-standard of how it should all work, just as they eventually did with keyboard/mouse mappings.
Maybe it's just me, but I'd much prefer controlling my character's body (i.e. where the gun points) with the traditional controller/mouse, and use head tracking to move my character's head/camera only.
I think it'd be less tiring that way, and probably more immersive too. As I'm moving around in the game world, I could easily look around without changing the direction I'm travelling.
Near the top of the page, a message will appear suggesting that they lock down their account with a password.
So to answer your question, nothing but knowing the user's email address stops someone from logging into their account.
2) http://my.groceries.io/ Input your grocery stores, then aisles in the order you travel through them. Then make your grocery list and eventually through use remembers which aisles to find your items
3) http://www.gifttracker.net/ Family members each have an account, enter gifts they want, and reserve gifts to avoid duplicates. NB doesn't run under https, been meaning to take care of this. If you want to try it out keep that in mind, pick a test password.